- Present
R&D and Game Design Intern
Ogopogo Studio · Banani, Dhaka
- Co-designed levels for a 3D semi-open world game in Unity and worked with the game design team to test and document the development process.
- Combined three production tools into one workspace with a single login. Added attendance syncing, real-time messaging, task alerts, and a shared moodboard, reducing production time by 25%.